Producers Guild of America New Media Council

TV of Tomorrow Show New York Panel, ‘Machine Learning and Artificial Intelligence for the OTT Universe’

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It is always a pleasure to work with Tracey Swedlow and her team at the TV of Tomorrow Show. I have known Tracy since 1998, and she has indefatigably helped lead the discussion around advanced TV and video for more than two decades. And, yes, we shared the virtual stage in a famous Producers Guild of America (PGA) New Media Council event in February, 2008 (it was a webcast, with me in New York at the New School; she in San Francisco, at the Macromedia building), in which we presented panelists and debated the New York vs. San Francisco tech/new media scene.

At the recent TV of Tomorrow Show New York, held at the SVA Theatre in Manhattan on December 7th, 2018, I moderated a session, ‘Machine Learning and Artificial Intelligence for the OTT Universe,’ that dove into a wide range of issues facing broadcasters; MSOs; user-generated content, and advertisers as machine learning (ML) and artificial intelligence (AI) increase their sophistication in the overall OTT world.

My panelists included:

Romain Eude, CEO/founder, Utelly

Randa Minkarah, COO, Transform

Janne Neuvonen, CEO/co-founder, BCaster

Aman Sareen, CEO, Zypmedia

Have a listen to the audio from this session by clicking the link embedded in this post from the TV of Tomorrow site:

https://thetvoftomorrowshow.com/radio-itvt-machine-learning-and-artificial-intelligence-ott-universe

PGA event at Newseum, ‘Virtual Reality, Storytelling, and News’ Assembles an All-Star Panel of VR Producers in Journalism

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On a rainy Thursday in late-April, history was made in an institution that is dedicated to history, namely, the Five Freedoms of the U.S. Constitution’s First Amendment. The first Producers Guild of America (PGA) New Media Council East event at Newseum, entitled ‘Virtual Reality, Storytelling, and News,’ brought together the who’s who of virtual reality (VR) in the journalism industry, and sparked conversations that detailed the need for standards in virtual reality production.

Hosted at the Knight Conference Center at Newseum, with demos from the Knight Foundation; Washington Post; Associated Press, and Gannett Digital, the panel demonstrated the exceptional leadership in VR that journalists have exhibited. Knight Foundation’s Mitch Gelman; Washington Post’s Cam Blake; USA Today Networks’ Robert Padavick; Gannett Digital’s Ray Soto, and Associated Press’ Paul Cheung discussed a variety of topics, including the need to understand deadlines for VR (which, obviously, takes longer to produce); the need to understand how audiences perceive storytelling in VR, and the need to work on local levels for VR.

Watch the full video at https://youtu.be/iVOrFpJwfj8.

Moderated by Chris Pfaff, one of the founders of the PGA New Media Council, and a former vice-chairman of the PGA New Media Council, the discussion ranged from lessons learned in technology, including how to stitch images so that objects and crew members do not appear – or do appear – in the frame; what camera rigs are doing to help shape storytelling; how apps are enabling a more democratic approach to VR, and how this exploratory period of VR journalism will open up new opportunities for documentarians and reporters.

The audience of more than 80 people asked astute questions, including why Web 1.0 VR companies, and their technologies, took so long to re-enter the scene, and how the “new digital divide” might be addressed by the panel.

The event was produced by the Newseum team, including Jeffrey Herbst, Cathy Trost, John Maynard, Scott Wiliams, and Jonathan Thompson, along with the PGA’s Renee Rosenfeld and Chris Pfaff.

This will likely be the first in a series of PGA-Newseum events addressing the VR arena. Stay tuned.

 

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Chris Pfaff, (left), moderates the panel at Newseum

 

Jeffrey Herbst, CEO of Newseum, welcomes the crowd at the PGA-Newseum event.

Jeffrey Herbst, CEO of Newseum, welcomes the audience

 

Paul Cheung, director of interactive for Associated Press, and Jeffrey Herbst

Paul Cheung, director of interactive for Associated Press, and Jeffrey Herbst

 

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Ray Soto, Gannett, demonstrates the Gannett AR/VR program

 

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Jeffrey Herbst and Paul Jastrzebski, developer relations manager with Oculus

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Brian Savoie, director of technology education and outreach, and David Layer, senior director, advanced engineering, NAB

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The Knight Foundation’s VR demo area at the event

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Jon Harmon, filmmaker, experiences VR at the event

Producers Guild of America New Media Council East event, ‘Virtual Reality for Producers: Through the Looking Glass,’ gathers the VR creative tribes at The New School

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The power of virtual reality (VR) platforms is now fully realized in the explosion of creative content that is being delivered to headsets, PCs and smartphones every day.

 

The producers who are delivering new experiences for VR comprise a profile that is part-pioneer, part inventor, and all storyteller. This encapsulates the panel that was convened at The New School’s Lang Auditorium on Tuesday, February 9th, as part of the Producers Guild of America (PGA) New Media Council (NMC) East salon series.

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datavized’s Caitlin Burns and Deborah Anderson prepare demos for attendees

 

With the recent introduction of the $99.00 Samsung Gear VR headset, the announcement of the Oculus Rift CV-1 headset, and the innovative apps that are powered by low-cost (as low as $10) VR glasses and Google Cardboard, VR is creating a new market for production companies. With customized camera rigs, stereoscopic lenses, and streaming applications, producers are creating new experiences for brands (Tommy Hilfiger); news organizations (Associated Press, CNN, The New York Times), and media companies (HBO; 21st Century FOX, NBA), as audiences prepare to dive into content in ways not felt, or seen, before.
The Consumer Technology Association (CTA) estimates that 1.2 million VR headsets will be sold in the US in 2016, and estimates that, by 2020, the overall VR market will be somewhere between $50-150 billion. As VR content moves onto mobile devices and cost-effective headsets at an increasing pace, producers will be in greater demand for new forms of immersive storytelling.

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Dennis Adamo (right), COO of daydream.io, demos his virtualizer platform for an attendee

 

Produced and moderated by Chris Pfaff, one of the founders of the PGA New Media Council, and a former national delegate to the PGA NMC board; former delegate to the PGA National Board of Directors, and head of consultancy Chris Pfaff Tech Media LLC, the panel featured Caitlin Burns, COO of datavized, a VR production company that has developed new forms of WebVR content; Shazna Nessa, director of journalism for the John S. and James L. Knight Foundation; Marco Ricci, director of EdgeDNA, and Dennis Adamo, COO of daydream.io.

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Chris Pfaff welcomes the audience at the PGA New Media Council ‘Virtual Reality for Producers’ event at The New School

 

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Marco Ricci, director with EdgeDNA, prior to the event

The event featured a packed house of more than 180 people, mostly PGA members and guests, as well as many stalwarts of the New York 3D, VR, and immersive industry. Demos were provided for the audience, pre-show, by datavized and daydream.io.

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Chris Pfaff leads discussion on the VR industry

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Marco Ricci, from EdgeDNA, presents

 

Caitlin Burns discussed the need for VR workflow and post-production protocols for VR, detailing how difficult it is to pull frames to conform to Samsung Gear VR headsets. Together with Prime Focus Technologies, she and her team have created what is one of the first VR post-production workflows in the industry.

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Caitlin Burns, from datavized, presents

Dennis Adamo showcased daydream.io’s virtualizer technology, which renders individual user’s smartphones as VR engines for their own content.

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Dennis Adamo, from daydream.io, presents

 

Marco Ricci gave what amounted to a tutorial on how to prepare for VR shoots, and what to expect from VR clients. The proverbial “I want the world…for $5,000” conundrum was discussed amongst the panelists.

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Shazna Nessa, from the Knight Foundation, presents

 

Shazna Nessa gave an in-depth look at how journalists are using VR, with an overview of how the Knight Foundation has nurtured storytelling from outlets that include the Des Moines Register, among others.

 

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Marco Ricci during the Q&A session

The Q&A session, always a staple of PGA NMC East events, included questions regarding the challenge of overcoming user nausea with VR; the New York State Start-Up New York program (from which daydream.io has benfitted), and the growth of New York VR production.

 

The number of attendees who represent VR production companies, or are working on VR projects, comprised at least half of the audience. With the vast majority of media buyers; agencies; brands, and media outlets in New York, VR should reflect a New York attitude, if it doesn’t already.